Significant Progress, Little to Show
As far as the project for my game class goes, I’ve made immense progress this weekend. I’ve learned more about Flash, I’ve read some of the documentation on the server, and I’ve even started to outline in paper the code flow some more. The downside to all of this? Well, in a little over 36 hours we meet with our teacher for the last time before the half-alpha is due, and I have nothing running on the phone at the moment to show for all my mental progress. Since when did education become about making stuff and not just gaining knowledge?
I did finish up my OS project today, however, and fortunately one of my friends told me something that will probably save me from pulling my hair out tomorrow when I actually go to submit it. Apparently even with all the includes and such, compiling the project on the Solaris servers at UTD requires two flags or else the sockets cause it to barf everywhere and not compile correctly. People wonder why Linux is (relatively) popular? Well, my code compiles just fine there…