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A Full Day of Coding

October 27th, 2007 @ 11:43 PM

I was proactive once again today and worked on homework that I knew would take a longer than usual amount of time so that I wasn’t completely freaking out over it tomorrow. I’m still not done, but what I have left is much more manageable in a one day timeframe. Overall this has not been a fun homework, so I can only hope that future ones are slightly easier and/or less time consuming.

Even though UTD still does not appear to have “officially” posted the spring course listing, I made up my draft schedule before I went to sleep last night. It’s definitely a schedule I can live with, and my only complaint is that my single Friday class is at 2:30. This is Linear Algebra which is pretty much only offered either then or at 7:00 at night with the problem section following it, and since I can’t opt for the middle of the day one in the fall, I figured I would just go ahead and bite the bullet to get it over with. I also have two other courses going directly towards my CS degree (Automata Theory and Operating Systems), a class for my teacher certification (Educational Psychology), and then a class that I figured I would never get to take (Advanced Computer Game Development). This last one is taught by the same teacher I had for CGD my freshman year, so I’m almost positive that the class is going to be a blast. This actually works out well since taking Linear Algebra directly conflicts with the game programming class that my Data Structures teacher has asked us about. I could drop Linear Algebra in favor if it and take Advanced CGD, but even I’m not that suicidal to try to deal with two classes in one semester that deal with creating games.

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