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The Importance of Limits

April 21st, 2005 @ 11:33 PM

Just finished Going Commando today, so now it’s time to start on the third Ratchet game. Now, I could have made a post similar to what I did with Going Commando and the DS ad campaign, but I felt that with this game, doing something to that nature would be stepping over some invisible boundary that you kinda just know is there. Now, if you want to try to come up with what I might have said in a similar post about this next game, feel free to leave it in my comments, but I think you might be better off just staying far, far away from that subject. The name of the game? Ratchet and Clank: Up Your Arsenal.

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